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What Makes a Monster (Part 3 of 3)

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Dexbot Q-12A World Mission What Makes a Monster (Part 3 of 3)
Level 13
Difficulty  ?
Character Dexbot Q-12
Place  ? - Downtown
Objective
 ?
My Notes
?


Mission Offer

What Makes a Monster (Part 3 of 3)

it seems that asphalt thieves are created from the rubble caused by the streetgrinders. in order to slow down the creation of asphalt thieves Dexbot Q-12 has asked you to eliminate 9 streetgrinders that are nearby.


Mission Details

Step 1


What Makes a Monster (Part 3 of 3)


Objective:

Take out 9 Streetgrinders then return to Dexbot Q-12 for your reward


Mission Summary

What Makes a Monster (Part 3 of 3)

What Makes a Monster Saga=

First Mission: What Makes a Monster (Part 1 of 3)

Second Mission: What Makes a Monster (Part 2 of 3)

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