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Imaginary Reinforcements (Part 4 of 4)

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FrankieA World Mission Imaginary Reinforcements (Part 4 of 4)
Level 10
Difficulty Hard
Character Frankie
Place Foster's Home-The Suburbs
Objective
Lure out and beat Fusion Numbuh Five
My Notes
Fusion Numbuh Five is hiding in the maze behind Foster's. Lure her into thinking you're an imaginary friend and then go into her lair and take her down!


Mission Offer

Imaginary Reinforcements (Part 4 of 4)
Fusion Numbuh Five is hiding in the maze. She's trying to make her own imaginary friend! Let's trick her into thinking that YOU are her imaginary friend!


Mission Details

Step 1
Collect a Scribble


Imaginary Reinforcements (Part 4 of 4)
Fusion Numbuh Five stole the toothpaste because she wants her own imaginary friend. You can sneak into her secret lair if you can trick her into thinking you are her imaginary friend. First, you'll need to carry one of the Scribbles, so she will think you are imaginary.


FrankieA Frankie
Good. Now you need to find Bloo's glow-in-the-dark vampire teeth.


FrankieA Frankie
Those teeth will make you look suitably weird.


Step 2
Collect glow-in-the-dark vampire teeth


Imaginary Reinforcements (Part 4 of 4)
You can sneak into Fusion Numbuh Five's secret lair if you can trick her into thinking you are her imaginary friend. Now that you have a Scribble, find Bloo's glow-in-the-dark vampire teeth, so you will look like a weirdo.


FrankieA Frankie
You look great with fangs. Finally, you need to get a Coco trading card.


FrankieA Frankie
I don't know why, but Coco said it was important.


Step 3
Collect the Coco trading card


Imaginary Reinforcements (Part 4 of 4)
You can sneak into Fusion Numbuh Five's secret lair if you can trick her into thinking you are her imaginary friend. Now that you have a Scribble and Boo's glow-in-the-dark vampire teeth, you need to find a Coco trading card. We don't know why, but Coco said it's important.


FrankieA Frankie
Good job. Now, go talk to Eduardo.


FrankieA Frankie
He's gonna pretend that you're an imaginary friend.


Step 4
Talk to Eduardo


Imaginary Reinforcements (Part 4 of 4)
Now that you have your imaginary friend disguise, go talk to Eduardo. He'll talk to you like you're imaginary. When Fusion Numbuh Five hears this, she's certain to let you in her lair.


EduardoA Eduardo
Hola! I so glad I rescued you, little imaginary friend of Fusion Numbuh Five! She is being so happy to see you!


FrankieA Frankie
It's working! Fusion Numbuh Five is here. Come and talk to me.


Step 5
Talk to Frankie


Imaginary Reinforcements (Part 4 of 4)
Good, I just spotted Fusion Numbuh Five nearby. Come back and talk to me. I'll pretend you're her imaginary friend, and then you can go into her lair.


FrankieA Frankie
Wouldn't you know it! It's our newest little imaginary friend! Hello, imaginary friend! The kid who dreamed you up just arrived. She's right over there in the maze!


FrankieA Frankie
Quick! Fusion Numbuh Five thinks you're here friend. Go get her!


Step 6
Enter Fusion Numbuh Five's lair


Imaginary Reinforcements (Part 4 of 4)
Quick, Fusion Numbuh Five thinks you're her imaginary friend. You can go into the maze and defeat her now!


Step 7
Defeat Fusion Numbuh Five


Imaginary Reinforcements (Part 4 of 4)
We tricked Fusion Numbuh Five! You need to stop her now so she'll quit terrorizing the house.


FrankieA Frankie
You did it! We make a great team. Get out of there and come back to me.


Step 8
Exit and talk to Frankie


Imaginary Reinforcements (Part 4 of 4)
Good work defeating Fusion Numbuh Five! Good thing these Fusions are so preoccupied with imaginary friends. Come on back to me for a reward.


Mission Summary

Imaginary Reinforcements (Part 4 of 4)
Wow! You did a great job fooling Fusion Numbuh Five. She really believed that you were her imaginary friend!


FrankieA Frankie
Wow! You did great. I wish you could help me all the time. Do you do laundry too?

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