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Helping Numbuh Two (Part 2 of 3)

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Numbuh TwoA World Mission Helping Numbuh Two (Part 2 of 3)
Level 4
Difficulty Easy
Character Numbuh Two
Place Sector V - The Suburbs
Objective
Discover a new mode of transportation
My Notes
Tired of walking? Try out the SCAMPER. Who wouldn't want to fly around in a huge camper?


Mission Offer

Helping Numbuh Two (Part 2 of 3)
Have you tried out the SCAMPER? This Shabby Camper Actually Makes Perfect Emergency Rescumabob. Check it out!


Mission Details


Step 1
Go to SCAMPER
Helping Numbuh Two (Part 2 of 3)
I designed the SCAMPER to provide speedy and comfortable air transport! All the kids who help us fight Fuse are allowed to use it for fast travel. Check it out. You'll find the SCAMPER in Hero Square.
Numbuh TwoA Numbuh Two
Yikes. The Ultramagno Beetles are getting ready to attack the SCAMPER.
ComputressA Computress
Reminder: transportation systems cannot be used until you have checked in at the chosen destination.-Computress
Step 2
Defeat three Ultramagno Beetles
Helping Numbuh Two (Part 2 of 3)
Woah, the Ultramagno Beetles in the area are getting ready to attack the SCAMPER. You'd better defeat three of 'em.
Numbuh TwoA Numbuh Two
Thanks. Feel free to try out the SCAMPER whenever you like.
Step 3
Return to Numbuh Two
Helping Numbuh Two (Part 2 of 3)
Thanks for defending the SCAMPER. For a small fee, you can fly just about anywhere. Just talk to the KND attendant to take flight. Now come on back to the tree house for a reward.


Mission Summary

Helping Numbuh Two (Part 2 of 3)
Use the SCAMPER any time you need fast transit. Remember, you have to register at your destination first. Make sure you tie your shoes!
Numbuh TwoA Numbuh Two
Good work. Remember, you need to register at your destination first before you can use the SCAMPER.
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