Nano Emblem

Nanos used to be one of the primary components of the leveling system in FusionFall. Nanos are small, miniaturized versions of Cartoon Network characters designed to aid the player through various means. There are currently 56 usable nanos in the game. Although the NPC's of characters in the game have more realistic looks, the nanos of them still retain some of their original "cartoony" appearance.


Nanos were created by the unlikely team of Dexter and Mandark. When Fuse came to Earth and began his invasion of the planet with his horde of Fusion Monsters and Terrafusers, Dexter and Mandark began to develop the best way to fight against the invaders. The results of this development were nanos. By harnessing the essence of Planet Fuse and its monsters, Fusion Matter, they could create the nanos, the ultimate weapons against Fuse and his minions.

In the story, the nano were originally created in The Future, but unfortunately, it seemed that they were created a little too late, and the people in The Future could only slow down the infection of the world. However, when the player arrived in The Future due to Dexter's time travel experiment, Future Dexter came up with a new plan for the nanos: by sending the instructions for how to create back to the heroes' past selves with the player, they could get the right tools to fight Fuse at the right time, and thereby prevent the dark future. Thanks to the help from the player, the remaining heroes managed to send the instructions to create back to the past, and their past selves managed to mass produce the  nanos. It is also hinted that the Great Machine was built after the player sent Dexter a message via a wormhole from The Future.


Each Nano has three Nano Powers, one of which the player must select upon the Nano's creation; e.g.Numbuh Two can make a player run faster, while Mandark can allow a player and his group to jump higher. Other abilities involve paralyzing Fusion monsters, dealing additional damage, or slowing down their movements. The chosen ability can be changed later at a Nano Station for the price of one appropriate Power Item. There are a total of thirty-six Nano Powers, and three copies of each power, one for each Nano type. must be summoned for their powers to be used.

Nanos come in three different types: Adaptium, Blastons, and Cosmix. Based on its type, the Nano can be used to deal additional damage to enemies. On the other hand, if the player sends out a Nano with a type that is weak against the Fusion Monster's type, the damage will be less.

Every Nano has a stamina bar, which determines how long it can remain active. A summoned Nano will slowly lose stamina until it runs out. Stamina can be regained by giving Nano Potions to the Nano or by putting it away to rest.


Nano potion effect

If the Nano has a passive power, its stamina will drain at an accelerated rate. Powers that require manual activation will drain a large amount of stamina at once. Guard, Antidote, and Freedom will drain some stamina when the effect to counter is triggered. For example, if a monster uses Stun, the Freedom Nano will lose some stamina in order to prevent the effect. Recall ‒ and Revive ‒ Group will drain a large amount of stamina. A Nano with low stamina will become visibly tired, and if a Nano runs out of stamina or is put away while tired, its picture will sink, and the player must wait for it to recover a minimum amount of stamina before it can become usable again. An ideal strategy is to use your desired nano when needed.



The three different types of Gumballs, each one corresponding to a type of Nano.

Gumballs make a Nano more powerful for a period of time, until the effect wears off, or the player who has the dies. Each Gumball corresponds to one of the Nano and Monster Types (i.e. Adaptium, Blastons and Cosmix), which can be indicated by its color (see right). One can use a Gumball on a Nano of the corresponding type. While a Nano is boosted from a Gumball, it will have a special backdrop of the corresponding color, as shown in the bottom right.


A nano boosted by a Gumball.

Gumballs can be acquired from C.R.A.T.E.S dropped by monsters or rewarded at the end of[3]Infected Zone Races, or from certain vendors. Gumballs are most useful when given to a Nano right before fighting a Fusion, in which the power boost can help with abilities such as Heal, Stun or Damage to do better against these dangerous foes.

Acquiring a Nano

Blossom Nano

Player acquiring a Nano

Originally, the player could acquire one Nano for each level. Once a player had gathered enough Fusion Matter, the player automatically received the Nano Missions for his level. After the Fusion was defeated, the respective Nano was awarded, and the player leveled up.

According to Computress, in order for a person to create a Nano, three things were needed: a definite amount of Fusion matter, a personal item from the character the Nano would represent, and one's own imagination (possibly Imaginary Energy) in order to "purify" the Fusion Matter so it could be used.

Before the game was closed down, the player could do an available set of Nano missions every four levels. Another way to get new was by using one of the codes that gives the player a Nano Capsule. This method could only be used for certain .

Current Nano Capsules

Additional Nano

During the Nano Enhancement Project missions, the hero collects items for the development of new nanos. According to these missions, nanos of certain in-game characters who don't currently have one are in development by scientists. Ben also has sent Dexter samples from Chromastone, Spidermonkey, and Jetray for Nano development.

Nanos can also be found in some form of Nano incubator, located both on Mt. Neverest and within Dexlabs. The nanos in the incubators include Cheese, Way Big, Mordecai, Jake, Rath, Ultimate Big Chill, Rigby, Flapjack, AmpFibian, and Sym-bionic Titan.


As of February 16, 2011, released three new nanos along with the creation of The Academy. For players with an avatar past the events in The Future, these were released by codes. Nanos also announced that there would be twenty new released in 2011-2012 (the exact number of that actually were released in 2011-2012).[1] In April 2011, released three more new nanos: Johnny Bravo, Cheese, and a new experimental Nano dubbed "the Unstable Nano." With the addition of these three nanos, access to the DexLabs Primary Research Facility was released to the public. The facility acts as the central base for Nano development and research.[2] In May 2011, three more nanos were added to the game. Jake the Dog, Flapjack, and Johnny Test, being the first Unstable Nano transformations, were given Nano counterparts.[3] In the following months, FusionFall released a handful of new nanos into the game. These updates included AmpFiban (the second Unstable Nano transformation), Chowder, Gumball Watterson, Johnny Test (official release), Rigby, Titan, Zak Saturday[4], Ice King[5] [6], Rath, Van Kleiss (the third Unstable Nano transformation, replacing AmpFibian), Darwin Watterson, Mordecai, and Princess Bubblegum nanos, respectively.

List of Nanos

Academy Level Retro Level Name Image Cartoon Type Nano Mission/Code Abilities Mission Giver
04 Not in Retro Small Unstable Nano NanoVan Kleiss Generator Rex Cosmix Unstable Nano (mission) Leech - Point Health - Self Snare - Self Area Dexter
01 Not in Retro Small Finn NanoFinn Adventure Time with Finn and Jake Blastons Basic Training (Part 3 of 3)/ FFCiminmyelement Jump - Self Revive - Self Damage - Point Ben
02 Not in Retro Small Rex NanoRex Generator Rex Adaptium Advanced Training (Part 3 of 6)/ FFCcontrolnanite Stun - Cone Damage - Cone Run - Self Lance
02 Not in Retro Small Alien X NanoAlien X Ben 10: Alien Force & Ben 10: Ultimate Alien Cosmix Advanced Training (Part 4 of 6)/ FFCcreationforge Health - Self Area Snare - Target Area Recall - Self Lance
04 Not in Retro Small Gumball Watterson NanoGumball The Amazing World of Gumball Adaptium ffcmisadventurer Rocket - Self Jump - Group Damage - Point N/A
04 Not in Retro Small Darwin Watterson NanoDarwin The Amazing World of Gumball Blastons ffcfunnygoldfish Run - Group Sneak - Group Health - Group N/A
04 Not in Retro Small Mordecai NanoMordecai Regular Show Cosmix ffcyeeeeeaaaahhh Revive - Self Damage - Point Bonus N/A
04 Not in Retro Small Rigby NanoRigby Regular Show Adaptium ffcdeathpunchies Damage - Area Health - Self Recall - Group N/A
04 Not in Retro Small Princess Bubblegum NanoPrincess Bubblegum Adventure Time with Finn and Jake Adaptium ffcnerdybutsweet Sleep - Area Revive - Self Bonus N/A
04 02 Numbuh Two NanoNumbuh Two Codename: Kids Next Door Adaptium Sector Defense (Academy)/Practice Pranks (Future) Run - Self Recall - Group Bonus Numbuh Two
04 03 Eddy NanoEddy Ed, Edd n Eddy Cosmix Get Reddy Health - Self Run - Group Guard Eddy
04 05 Blossom NanoBlossom The Powerpuff Girls Cosmix Lame Imitation Stun - Area Antidote Freedom - Group Blossom
04 06 Wilt NanoWilt Foster's Home for Imaginary Friends Blastons Fizzy Rox And Roll Jump - Self Snare - Target Area Snare - Cone Wilt
04 Not in Retro Small Chowder NanoChowder Chowder Adaptium Cloffee Caper Scavenge Freedom - Self Sleep - Self Area Chowder
04 07 Dee Dee NanoDee Dee Dexter's Laboratory Blastons Lab Accidents Damage - Point Revive - Group Damage - Area Dee Dee
04 08 Numbuh Five NanoNumbuh Five Codename: Kids Next Door Blastons Creature Discomfort Revive - Self Sneak - Group Leech - Point Numbuh Five
04 Not in Retro Small AmpFibian NanoAmpFibian Ben 10: Ultimate Alien Cosmix Defender Amp Fuse Sleep - Cone Drain - Area Guard Paradox
08 Not in Retro Small Cheese NanoCheese Foster's Home for Imaginary Friends Blastons Sorted Chesses Health - Group Scavenge Run - Self Mr. Herriman
08 04 Eduardo NanoEduardo Foster's Home for Imaginary Friends Adaptium Scary Monsters Drain - Area Radar Health - Self Area Eduardo
08 09 Edd NanoEdd Ed, Edd n Eddy Cosmix Mistaken Eddentity Recall - Self Treasure Finder Snare - Self Area Edd
08 10 Megas NanoMegas Megas XLR Adaptium Scrapheap Scrap Sleep - Cone Sneak - Self Sleep - Area Coop
08 11 Billy NanoBilly The Grim Adventures of Billy & Mandy Adaptium Carnival Collection Freedom - Self Sleep - Self Area Damage - Cone Billy
08 12 Professor Utonium NanoProfessor Utonium The Powerpuff Girls Cosmix Mutation Abomination Drain - Point Jump - Group Rocket - Self Professor Utonium
08 Not in Retro Small Johnny Test NanoJohnny Test Johnny Test Blastons Scooter Scramble Damage - Cone Stun - Cone Jump - Self Johnny Test
12 Not in Retro Small Titan NanoSym-BionicTitan Sym-bionic Titan Cosmix Origin of the Spacies Damage - Cone Radar Rocket - Self Octus
12 01 Buttercup NanoButtercup The Powerpuff Girls Blastons A Personal Matter (Academy)/A Fusion Matter (Future) Stun - Cone Health - Group Scavenge Buttercup
12 13 Him NanoHim The Powerpuff Girls Blastons Doppelganger Gang Drain - Area Health - Self Area Freedom - Self Him
12 14 Bloo NanoBloo Foster's Home for Imaginary Friends Adaptium Leaderbored Treasure Finder Snare - Cone Stun - Cone Bloo
12 15 Bubbles NanoBubbles The Powerpuff Girls Cosmix Squirrel Squad Snare - Target Area Jump - Self Damage - Point Bubbles
12 Not in Retro Small Flapjack NanoFlapjack The Marvelous Misadventures of Flapjack Adaptium Cap'n Courageous Drain - Point Sleep - Self Area Run - Group Flapjack
12 16 Demongo NanoDemongo Samurai Jack Adaptium Go, Demongo, Go Damage - Area Snare - Self Area Revive - Self The Scotsman
16 17 Four Arms NanoFour Arms Ben 10 & Ben 10: Ultimate Alien Cosmix Plant Problems Sleep - Self Area Scavenge Leech - Point Grandpa Max
16 18 Numbuh One NanoNumbuh One Codename: Kids Next Door Blastons Skunk Support Damage - Cone Health - Self Bonus Numbuh One
16 Not in Retro Small Johnny Bravo NanoJohnny Bravo Johnny Bravo Adaptium These Are A Few Of His Favorite Things Stun - Area Run - Self Revive - Self Johnny Bravo
16 19 Mojo Jojo NanoMojo Jojo The Powerpuff Girls Blastons Going Bananas Freedom - Group Drain - Point Guard Mojo Jojo
16 20 Mandark NanoMandark Dexter's Laboratory Blastons Leet Cheats Antidote Stun - Area Jump - Group Mandark
16 Not in Retro Small Jake NanoJake Adventure Time with Finn and Jake Adaptium Double Take Rocket - Self Jump - Group Sleep - Self Area Jake
16 Not in Retro Small Ice King NanoIce King Adventure Time with Finn and Jake Blastons Penguin Plans Stun - Area Rocket - Self Treasure Finder Ice King
16 Not in Retro Small Van Kleiss NanoVan Kleiss Generator Rex Blastons Coming Soon Leech - Point Health - Self Snare - Self Area N/A
16 Not in Retro Small Zak Saturday NanoZak Saturday The Secret Saturdays Blastons Bad Behavior Damage - Point Snare - Cone Radar Zak Saturday
20 Not in Retro Small Rath NanoRath Ben 10: Alien Force & Ben 10: Ultimate Alien Blastons Let Me Tell You about Rath! Freedom - Self Damage - Area Sleep - Area Grandpa Max
20 21 Grim NanoGrim The Grim Adventures of Billy & Mandy Adaptium Things Look Grim Health - Group Run - Group Revive - Group Grim
20 22 Dexter NanoDexter Dexter's Laboratory Adaptium Lab Monkeys Rocket - Self Sneak - Group Recall - Self Dexter
20 23 Vilgax NanoVilgax Ben 10 & Ben 10: Alien Force & Ben 10: Ultimate Alien Cosmix Souls For Sale Radar Run - Self Recall - Group Vilgax
20 24 Swampfire NanoSwampfire Ben 10: Alien Force & Ben 10: Ultimate Alien Cosmix Alien Abductions Sleep - Area Sleep - Cone Sneak - Self Ben
24 25 Mandy NanoMandy The Grim Adventures of Billy & Mandy Blastons Hands Off Run - Group Treasure Finder Recall - Self Mandy
24 26 Coco NanoCoco Foster's Home for Imaginary Friends Adaptium Bird Beast Guard Freedom - Group Stun - Area Coco
24 27 Mac NanoMac Foster's Home for Imaginary Friends Blastons Pack Attack Rocket - Self Sneak - Self Sleep - Cone Mac
24 28 Numbuh Three NanoNumbuh Three Codename: Kids Next Door Cosmix My Monkeys! Sneak - Group Revive - Self Health - Group Numbuh Three
28 29 Hex NanoHex Ben 10 & Ben 10: Alien Force Blastons Charmed Life Sleep - Area Run - Self Recall - Group Hex
28 30 Juniper Lee NanoJuniper Lee The Life and Times of Juniper Lee Adaptium Alien Totem Poll Jump - Self Leech - Point Snare - Target Area Juniper Lee
28 31 Numbuh Four NanoNumbuh Four Codename: Kids Next Door Cosmix Tree Trouble Revive - Group Health - Self Area Drain - Area Numbuh Four
28 32 Ed NanoEd Ed, Edd n Eddy Blastons Royal Ed-Viser Sleep - Self Area Radar Snare - Self Area Ed
32 33 Courage NanoCourage Courage the Cowardly Dog Adaptium Ring Around the Collar Drain - Point Health - Self Scavenge Courage
32 34 Samurai Jack NanoSamurai Jack Samurai Jack Adaptium Plant a Seed Jump - Group Damage - Point Antidote Samurai Jack
32 35 Aku NanoAku Samurai Jack Cosmix Demon Attack Stun - Cone Bonus Damage - Cone Demongo
32 36 Humungousaur NanoHumungousaur Ben 10: Alien Force & Ben 10: Ultimate Alien Cosmix Prehistoric Plot Snare - Cone Freedom - Self Damage - Area Tetrax


  • Megas and Swampfire are the only who share three identical powers, Sleep ‒ Cone, Sneak ‒ Self and Sleep ‒ Area.
  • Codename: Kids Next Door is the only show that has at least one character from the show in all three Nano types (Adaptium ‒ Numbuh Two; Blastons ‒ Numbuh Five and Numbuh One; and Cosmix ‒ Numbuh Four and Numbuh Three).
  • The Rath Nano is the only one of Ben's aliens that is a Blastons Nano.
  • Oddly enough, the Buttercup and Bubbles are not identical to their cartoon counterparts, and feature some slight deviation.
  • Due to the massive Academy update, Fusion Monsters and Fusions are often times a higher level than the Nano itself.
  • The Ice King Nano was originally intended to be released as a code Nano, as seen above, but received a mission of his own in a stand-alone update. Another notable difference from his pre-release stage is that he was originally classified as a Cosmix Nano.
  • Grim and Darwin are the only whose three powers all have group effects.
  • There is a glitch, whereby a Heal ‒ Group Nano (Blastons is the only type that the glitch encompasses), like the Cheese Nano, will heal only the user of the Nano.
  • The Cheese Nano's health power recharges faster than any other one before.
  • The Finn Nano is the only "Non-Coded" Nano with Damage ‒ Point.


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