FusionFall Heroes is a free-to-play game hosted by CartoonNetwork.com. It is a sequel/spin-off to the MMORPG FusionFall.
In early 2013, gameplay footage leaked onto the internet, along with links to the game's subsite on Cartoon Network's website. For a short time, the subsite was occasionally locked from standard user access. On March 19, 2013, Cartoon Network formally announced the game's, and on March 25, 2013, the game was released.
When Planet Fusion attacked the Cartoon Network universe, a legion of kids rose up to help defend the world. But what were your favorite Cartoon Network characters up to? It turns out they decided to fight the fusion monsters right at their source! When they weren't busy helping the resistance, Cartoon Network's greatest heroes formed small, co-op fireteams to assault the Fusion spawning grounds. If they succeeded in their missions, they would strike a huge blow against Lord Fuse and his army of evil minions. Empowered by the rare element Dextronium, the heroes aim to destroy these monsters and take back their planet.
Play style is quite different from FusionFall. Instead of free-roam platforming, the game takes a top-down view, with only movement, standard attacks, and special attacks available. Every action can be done with left and right click, but the standard a, s, d, and w can optionally be used for movement as well. Unlike FusionFall, the game proceeds in rounds and waves of enemies. As enemies are defeated, the player will build up his or her Dextronium. When at least one unit is full, the players can right click or press Space bar to do a Power Attack. Once all five units are full, however, the player may use those controls once more to perform a Special Attack.
Instead of the player creating his or her own hero, they must select one of the available Heroes to use in battle. There are 11 main Heroes, each with 6 different variations, giving them different stats and special perks. From the menu, a solo or party match can be entered at any time, which randomly pairs your selected hero with other players' selected heroes and a random level.
Solo and Party missions
As stated above, upon entering the game, players may choose to fight either alone or within a group of four, known as a 'party'. Engaging in a mission with a party has its advantages over playing solo; for example, more coins are allotted in these types of missions, and another edge is a better defense against enemies. After finishing a mission, players will receive bonus scores in several different areas (i.e. bonus for damage to an enemy, using fewer respawns, doing combo/special attacks, etc.), then their scores are tallied up individually before being compared to those of the other group member; players will be raised on a podium accordingly.
Solo gameplay is played nearly the same with the exception of additional coins and enemies.
Hero Ranks and Player Level
Heroes can have their stats boosted depending on their ranks. The random nature of an Eggs' contents is actually the key to ranking up a Hero. If the player receives a Hero that they already own, the base version's stats and rank will be increased by one. The maximum of upgrading Heroes is rank 20.
The player's level will gradually increase as they continue to play and excel in matches.
In FusionFall Heroes, Eggs are used to unlock Heroes. Any one of the three classes of Eggs are for sale once the player's earnings reach/surpass the set purchasing price:
- Reggular Eggs, cost 15,000 coins and may contain common and uncommon heroes.
- Eggcellent Eggs, cost 50,000 coins and may contain common and uncommon heroes with little chance of rare heroes.
- Megga Eggs, cost 100,000 coins and may contain uncommon heroes with high chance of getting rare heroes.
FusionFall Heroes incorporates the badge achievement system used throughout CartoonNetwork.com. There are eight badges that can be achieved by the player if the following in-game requirements are met:
Heroes are playable avatars of Cartoon Network characters from various shows. There are many different Heroes to collect, each with different stats, abilities and fighting styles. The various different weapons and costumes however are not just for show—they give each Heroe unique attributes. Each Hero, in their default state, is available for use at the beginning of the game, and new costumes and Heroes are obtained through Eggs. More expensive Eggs are more likely to contain rare Heroes.
- There are currently 11 playable Heroes, each with 6-9 variants. See chart below for details.
|Four Arms||Gumball||Johnny Bravo||Marceline|
FusionFall Heroes reuses a wide variety of locations from FusionFall, each with its own array of bosses and Fusions, including:
- Pokey Oaks and Playground
- Temple and Volcano
- The Crypt and Graveyard
- Scrapheap and Tina and Goat's Junkyard
- Sandwiches give 100 health points, oatmeal gives 200, and pancakes completely restore health.
- Each stage has five types of monsters: shock troops, the monsters that are defeated with one hit (e.g., fusion spawn); mêlée (e.g., Timber Terrors), ranged (e.g., Killowatts), mini bosses (e.g., Dire Ape), and a boss (e.g., Cryptworm).
- Each boss monster had its own special attack: the Tire Titans had laser beam eyes and spun around; the Neverrest would punch the ground and create a shock wave; the Junkasaurus Wrecks would spit fire, attack with its tail, and drop cars, the Tech Queen would shoot webs onto the ground, and the Graveworm would spit large pools of Fusion matter and rush the player.
- FusionFall Heroes features many unused monsters from FusionFall, like Neverest and Tire Titan.
- Several weapons from FusionFall can be found in use by variants of heroes, and even some default ones.
- The sizes of monsters in FusionFall Heroes differs in many cases from their sizes in FusionFall (e.g., Caterplugs, which are roughly rhinoceros-sized in FusionFall, in Heroes are about the size of a well-grown dachshund).
- Four Arms, Mordecai, and Gumball's models are re-used from another Cartoon Network game, Formula Cartoon.
- Finn's appearance is updated for FusionFall Heroes to better to match his FusionFall concept art.
- In the Eternal Vistas-inspired stage, the Crypt, statues of Eduardo, Cheese, Grim, and Him can be seen.
- In the Pokey Oaks North/Pokey Oaks South stage, a chalk drawing of Richard Watterson is seen on the street. Also on the sidewalk are tic-tac-toe boards and drawings of Bubbles, Bloo, and the KND logo.
- The Junkasaurus Wrecks has a plate number which says "Tina" on it. This is a reference to a dinosaur character of the same name from The Amazing World of Gumball.
- In the Junkyard, the TV screens show a scene from an Adventure Time episode.
- Strangely, Feedback sports a single pupil in-game. This is a contrast from his look in Ben 10: Omniverse, wherein he has no pupils.
- The Omnitrix symbol is incorrectly placed on Four Arms.
- Except for a brief appearance by Dexter, none of the playable characters can be found in the Future of the original game. Ben (that is, Feedback and FourArms) is stated to have fallen in the invasion of Tech Square, and Dexter is later presumed to have done so as well. Mojo Jojo is said to have disappeared by his Monkey Minions.
Main Article: FusionFall Heroes/Gallery
- Play FusionFall Heroes at CartoonNetwork.com.